3D GENERALIST for challenging opportunities to work for offshore and onshore clients
Model, texture, rig and animate a variety of 3D game assets, including environments, buildings, props, vehicles, characters, etc.
Perform supporting tasks required to produce game assets, such as optimization, LOD creation, collision creation, lighting, and bug- fixing.
Must be a team player and be able to consistently meet project deadlines / milestones.
Collaborate effectively with peers, senior artists, leads, and clients.
Must be proactive about improving / developing artistic skills.
Must be able to work in an artistic style consistent with visual styles defined by cleint.
Work Experience (In Year)
0 - 0